LEVEL DESIGNER ~ 2019-2021 ~ PC, Xbox, Playstation
Competitive First-Person Shooter played with turn based tactics. Time loop game mechanics let one player to control their whole entire team spanned across multiple rounds of play.
Showcase of Lemnis Gate Level Design.
Gaze: Horror Prototype
SYSTEMS DESIGN - UNREAL - 2019
Horror walking simulator prototype I'm working on in my spare time.
Primarily to keep my fingers in Unreal and test design ideas as a personal passion project.
LEAD DESIGNER - PC - 2017
Senior Capstone project I headed as design and production Lead.
Virtual reality narrative-puzzle game about exploring a family's living space throughout time.
GAME DESIGNER - PC - 2016
Junior year Production || project. I worked as a gameplay, enemy, and level designer.
First person PvE shooter about manipulating your gun stats while fighting off hunting robots.