I had a hand in the Level Design of every map launched with Lemnis Gate (listed here). Half of which I had built from scratch while working back and forth with our level artists until their finalizing for launch.
Below are several marketing videos showcasing specific levels I had designed from scratch.
Below are several marketing videos showcasing specific levels I had designed from scratch.
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Level Design Devblogs:
Below are two devblog posts I cowrote with our community manager about the different aspects of my Level Design process when working within Lemnis Gate.
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