BRENNAN JAMES SEGARRA
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Gutter Dev Log

City Port LD

6/11/2024

 
  • 3 hours - half of which involved me talking to twitch chatters as I tried dev streaming for the first time in a while
  • Begun work on a new to ideally feature eventually as a LD portfolio piece for Gutter's first person stealth gameplay. Very introductory work laying out the rough scale and organizing the hierarchy. Made a handful of "prefab" exterior city buildings scales and examples of interiors. Made a few more variant textures for said buildings and an overhead light blueprint for said interiors. 
Picture

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    Pitch

    ​UE5 First person dishonored-like stealth navigation and combat.

    Goal

    Round out basic mechanics and systems to then build a robust and polished level design to play around it.

    Timeline

    March 2025
    June 2024
    November 2023
    October 2023
    September 2023
    June 2023
    May 2023

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