BRENNAN JAMES SEGARRA
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Gutter Dev Log

Signal & Receiver Interfaces

5/7/2025

 
- An hour and a half yesterday night + some other unknown amount of hours some day last week
- Made a Streetlight BP, because I wanted to start making a number of "blockout prefabs" to better dress the LD as placeholders for proper assets (better visualize the intended context of the environment). In addition to THIS specifically being a test to turn something on and off with the Switch BP.
- Added Signal and Receiver interfaces to attach to any BP objects like the Switch and Streetlight objects. So I can systemically link them and then be able to modularly assign them as a level designer. This along with my "Interactable" interface being usable with the item selection system, will fill the LD with more LD object-based interactivity possibilities. 

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    Pitch

    ​UE5 First person dishonored-like stealth navigation and combat.

    Goal

    Round out basic mechanics and systems to then build a robust and polished level design to play around it.

    Timeline

    May 2025
    March 2025
    June 2024
    November 2023
    October 2023
    September 2023
    June 2023
    May 2023

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