BRENNAN JAMES SEGARRA
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Gutter Dev Log

Start UI Inv Bar

6/1/2023

 
  • 2 Hours
  • Had the idea for consistent interaction usage for any kind "items". At least anything the player can pick-up. Right now its just the knife/weapon. Though throwable junk, keys, usables, etc would be nice to have and be maintained by a consistent system of, "you need a free hand to pick-up" and items need to be stores in the limited hot-bar or dropped to have said free hand.
  • TLDR I started making a UI hot-bar and an animation of it sliding in and out of the bottom of the screen.

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    Pitch

    ​UE5 First person dishonored-like stealth navigation and combat.

    Goal

    Round out basic mechanics and systems to then build a robust and polished level design to play around it.

    Timeline

    May 2025
    March 2025
    June 2024
    November 2023
    October 2023
    September 2023
    June 2023
    May 2023

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