BRENNAN JAMES SEGARRA
  • Projects
  • About
  • Dev Blog

Gutter Dev Log

Start UI Inv Bar

6/1/2023

 
  • 2 Hours
  • Had the idea for consistent interaction usage for any kind "items". At least anything the player can pick-up. Right now its just the knife/weapon. Though throwable junk, keys, usables, etc would be nice to have and be maintained by a consistent system of, "you need a free hand to pick-up" and items need to be stores in the limited hot-bar or dropped to have said free hand.
  • TLDR I started making a UI hot-bar and an animation of it sliding in and out of the bottom of the screen.

Comments are closed.

    Pitch

    ​UE5 First person dishonored-like stealth navigation and combat.

    Goal

    Round out basic mechanics and systems to then build a robust and polished level design to play around it.

    Timeline

    September 2023
    June 2023
    May 2023

Home

About

Services

Menu

Contact

Copyright © 2015
  • Projects
  • About
  • Dev Blog