BRENNAN JAMES SEGARRA
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Gutter Dev Log

Collision Issues

5/22/2023

 
  • Like a little less than 2 hours
  • Broke and trying to fix the collisions and spacing between player character and enemy. Half motivated by wanting to give the player a body so the spacing of an item held and how it interacts with the enemy looks and makes sense.
  • Effectively a mess at the moment - getting tedious to troubleshoot multiple volume component overlap collisions.

Comments are closed.

    Pitch

    ​UE5 First person dishonored-like stealth navigation and combat.

    Goal

    Round out basic mechanics and systems to then build a robust and polished level design to play around it.

    Timeline

    March 2025
    June 2024
    November 2023
    October 2023
    September 2023
    June 2023
    May 2023

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