BRENNAN JAMES SEGARRA
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Nameless Dev Log

Added NPC Icon Feedback

5/13/2024

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  • An hour or two this past Saturday
  • Moved feedback icon display to NPCs instead of player. Plus added logic to move between a ! indicating new dialogue and an "..." indicating being within dialogue distance.
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    Pitch

    Top-Down 
    Dialogue Heavy 
    Branching Narrative
    Mini-RPG in Godot
    ​ 2D

    Goal

    - Learn Godot.
    - Build a framework for 2D top-down walking sim.
    - Build dialogue systems and a reactive branching narrative.
    ​- Use as an exercise for writing skills


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