BRENNAN JAMES SEGARRA
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Nameless Dev Log

Movement

2/21/2024

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  • 1 hour
  • Followed a basic tutorial I've had in my Godot playlist for a while to set up a smooth, real time, WASD movement for the player character.
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    Pitch

    Top-Down 
    Dialogue Heavy 
    Branching Narrative
    Mini-RPG in Godot
    ​ 2D

    Goal

    - Learn Godot.
    - Build a framework for 2D top-down walking sim.
    - Build dialogue systems and a reactive branching narrative.
    ​- Use as an exercise for writing skills


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